![]() ![]() ![]() I can't recolor them individually, either. There are three (well, six) different sprites for the three cities, but they all use that same shape. Opening up Map.swf, I find there's only a single shape for 'Longhouse'. ![]() So I can add them in, but in keeping with what I'm already doing with the major cities I'd like to have each of those colored the same as the city icon. The Creation Kit includes Map Marker Types called Dawnstar Castle, Falkreath Castle, and Morthal Castle which all display the same Jarl's Longhouse graphic. The biggest issue I'm having is adding map markers to the capital buildings in the minor cities. But I'm running into a few problems that I'm not sure how to fix, and am hoping somebody more experienced with Flash will be able to offer some advice.ฤก. For the most part, this is working out pretty well - I have Wilderness Shrines using the 'Altar' map marker and Castle Dour using the 'City' Map Marker, and so on. I'm working on a mod to go along with it that will add new map markers as well, making use of some of the unused icons already in the game file. So, I've got my own little mod coloring the different Map Markers. ![]()
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